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MTG Arena follows the same rules as the physical card game, in which players use decks of cards that include land cards that generate five separate colors of mana, and play cards that consume that mana to summon creatures, cast offensive and defensive spells, and/or activate effects and abilities. Players battle other players using a selected deck, with the goal of reducing the opponent’s life-total to zero before their opponent can do the same to them.
MTG Arena supports both Constructed Deck play and Draft play. In Constructed play, players create decks of cards from their library. The game gives new players a library of base cards and pre-made decks from those cards, but as players win matches or complete daily quests, they can earn new booster packs that add cards to their library, and allow players to then customize their decks and improve them. Unlike most physical packs of Magic cards which usually contain 15-16 playable cards, packs in MTG Arena contain 8 cards (1 rare, 2 uncommons, and 5 commons). In Draft play, players are first given a number of special booster packs to build out a deck. They then try to win as many matches as they can with that deck. Once the player has won either 7 matches or lost three games with that deck, that deck is then retired; the player gets to keep all the cards drafted and also earns rewards that provide more booster packs and resources to build up their library.
Arena follows the popular freemium paradigm, allowing users to play for free with optional micro-transactions. Players can use real-world currency to buy gems or in-game currency, which in turn can be spent on booster packs or to enter draft or constructed events. Gems are also given as rewards for winning draft mode. In addition to regular cards from the set, a player may also receive “Wildcards” of any rarity in a booster pack or as a reward. The player may swap these Wildcards for any card of the same rarity. Magic: The Gathering allows decks with up to four copies of the same card, so once a player earns a fifth copy of a named card through booster packs, this instead is used to add to a Vault meter, based on its rarity. When the Vault meter is filled, the player can open it to gain Wildcards. The game does not include a feature to trade cards with other players as the developers state this would affect their ability to offer in-game rewards at the level they want while effectively calibrating the economy to make it easy and efficient to get cards through game-play.
As with the physical edition, new expansions are introduced into MTG Arena as other sets are retired. The bulk of the game’s modes require player to build “standard” decks that use cards from the current active expansions. However, the game also has limited support for “historical” decks that use any card available in the game, though these modes are not eligible for various progression in the game. With updates in May 2020, the game will permanently support the “historic” format going forward, tracking ranked play with these decks separately from those in the standard rotation, with players able to purchase or craft historic cards.
With the addition of the Core 2021 set in July 2020, Arena was also updated to include support for the new “Jumpstart” booster mode, themed 20-card packs designed to allow a player to quickly get into the game.
The Grineer, with their vast armies, are spreading throughout the solar system. A call echoes across the stars summoning the Tenno to an ancient place. They summon you.
- OS: Windows 7/8.1/10 (64-Bit)
- Processor: Intel Core i5.
- Memory: 4 GB.
- Graphics: 1024MB VRAM.
- Resolution: 1280 x 720 minimum display resolution.
- DirectX: Version 10/11/12.
- Network: Broadbane internet connection.
- Sound Card: DirectX-compatible sound card.
VISIT THE OFFICIAL PAGE FOR MORE INFORMATIONS
|MAGIC THE GATHERING ARENA FREE DOWNLOAD − SIZE: About 26,1 MB (Client only)|
|THE DOWNLOAD LINK IS AVAILABLE FROM THE OFFICIAL WEBSITE|
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